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Nurture With Knowledge
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Premiere 116

Card Type Event
Power 5
Cost 1
Play Req. 2 Yellow
Traits Event
Game Text Main Phase: Choose a character. That character gets +2 Yellow power until the end of the turn.
Flavor Text It's great to learn, because knowledge is power!
Release Information
This Card's Artwork Comes From:
Season 1, Episode 12: Call of the Cutie
Errata
  • None
Rulings
  • If a character has X power of one color and Y power of another color, their total power is X+Y and the character can apply that total power as any one of that character's colors when playing cards and confronting Problems.


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