In the Example Game article, we really only looked at one of the Keywords that can be found on character cards: Stubborn. In this article, we'll be going over each of the 6 keywords that you can find on character cards, and explain a bit about what they do and what you can do with them!
Whenever a Caretaker character and a Critter character are at the same Problem, the Caretaker character will receive +1 power.
Caretaker does not stack; even if there were 2 or 20 or 200 Critter Friends at a Problem, the Caretaker would only receive +1 power.
At the very beginning of a player's Main Phase, if they have an Inspired character then they are allowed to look at the top card of an opponent's draw deck and choose whether it remains there, or goes on the bottom of the deck instead. This can be used to stop the opponent from drawing helpful cards and to see what card they'd flip from their draw deck in a Problem faceoff before it happens.
Inspired does stack; if you had 3 Inspired characters, you could look at the top 3 cards of the opponent's draw deck and choose the order in which those cards would go on the top and/or bottom of the deck.
When a player's Random character is involved in a faceoff and that player is unfortunate enough to flip over a card with a power of (exactly) 1, they have the option to ignore that flipped card and instead flip a new card to use instead.
Random does stack; a player can use Random a number of times equal to the number of their Random characters involved in the faceoff.
Normally an exhausted character is not allowed to apply its power to confronting Problems and winning faceoffs, but an exhausted Stubborn character is still allowed.
An exhausted character, with the Stubborn keyword, is still allowed to use its power to meet the play requirements of other cards.
Whenever a player's Studious character is involved in a faceoff, and that player wins the faceoff, that player gains 1 action token.
Studious does not stack; a player will only ever gain 1 action token regardless of how many Studious characters of theirs are on the winning side of a faceoff.
Swift characters take 1 fewer action tokens to move them from location to location.
This effect only applies to a player's Main Phase move actions, which normally cost 2 action tokens but would instead only cost 1 action token for a Swift character.